One of the most difficult parts about playing a new format is staring at open mana and wondering what your opponent might have because you don’t know all the cards in the set. Or thinking about making a critical attack but being worried about which cards you can afford to play around. Now you have no excuse! Below is the complete list of “stuff to play around” for Eternal Masters.
Green Combat Tricks and Removal
White Combat Tricks
Other Mass-pump Cards
Blue Combat Tricks
Blue (or other) Bounce Spells
Red Damage – Creatures Only
Red Damage – Both Creatures and Players
Red Damage – Players Only
Black/Other Removal – Size Unconditional
Black/Other Removal – Conditional
White Combat-based Removal
White Removal – Conditional or Enchantment-based
Counterspell – Unconditional
Counterspell – Conditional
Falter Effects and Similar
Instant Speed Enchantment Removal
Instant Speed Artifact Removal
Cards That Give Flying/Evasion When Played
Of course, in the case of Brawn and Wonder – this is when they are discarded rather than played.
EMA Special! “Free” Cards
Unlike normal limited formats, Eternal Masters will have spots where your opponent is tapped out and still has instant-speed effects. Play around that Daze if you can afford to!!
Eternal Masters is not your typical modern day limited format. There noticeably fewer combat tricks, and considerably more efficient removal spells. Also there are approximately 2-3 times the number of sweepers you’d see in a typical set. We most certainly have returned to the “good old days” where the spells were better than the creatures.